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Borderlands 2 captain scarlett missions
Borderlands 2 captain scarlett missions







Definite kudos for that.Įither way, there’s plenty of material here so it definitely feels a lot more wholesome than any of the other packs. All the jibes and the banter builds up to a surprisingly effective character finale, which might bring a tear to the less cold-hearted among us. They break their own fourth wall profusely, but then again, you can Fast Travel between this game and the actual game so I guess that sort of consideration wasn’t really top priority.Ī set of mostly linear and fairly short areas gives plenty of variety and forward motion, with most of the cast of the game making some kind of appearance in medieval-fantasy form through generic fantasy-world locales appropriately lambasted with silly place names. I do love a bit of D&D, but it’s still ripe for send-up in this mend-bending adventure set in a tabletop RPG played by Lilith, Brick and Mordecai and DM’d by Tiny Tina. In which case, they are horrendous acid/fire/spark-spitting bullet-sponges. Floating spores are mostly non-hostile unless disturbed. The balance of these packs is a bit weird. Once you reach the second area the quest levels jump straight up to 35, so this is definitely second or third. For a game that’s normally so vibrant, it’s rather unbecoming.Įven though the enemies start around level 31, they seem fundamentally tougher than the level 31 enemies of, say, Captain Scarlett. The action also takes place under some kind of plateau, so it’s permanently gloomy - unfortunately, this gloom seems to be artificially generated by a filter washing all the colour out. It only feels big because the new fan-boat vehicle is extremely sluggish, and the terrain is lumpy enough that its rocky little streams slow you down even more. Well, Borderlands 2 certainly is a big game.

borderlands 2 captain scarlett missions

Winning the DLC unleashes the phattest lewt, unlike the hilariously bad lewt released by the final boss of Borderlands 1.

borderlands 2 captain scarlett missions

Well, the final boss would have been truly awesome if I wasn’t so over-levelled it went down in under two minutes. The shouting is quite funny, but I can imagine other people finding it tiresome. Aside from some the shouting, though, there’s nothing much of note here either.

borderlands 2 captain scarlett missions

Torgue and his extremely shouty and over-the-top muscle-man wrestler demeanour. There are some quests that repeat three times to end up at level 50, but otherwise it’s a fair 30-35 ride. Torgue’s Campaign of Carnage feels like an appropriate follow-up. Yeah, starting at level 30 but escalating just a little bit over its course, Mr. Torgue’s Campaign of Carnage (though in a slightly different manner and not so drawn out). Her honesty with regards to her eventual inevitable betrayal is refreshing, but they play the same joke again in Mr. I’m pretty sure Scarlett is not voiced by an actual English woman. (It can’t jump and it feels like it should be able to - and that’s a whole new “pancake” challenge right there.) It’s also set in a desert so, although there is the usual environmental grandeur, we’ve been there so often before. The vehicles are also replaced with a new Star Wars-y sand skiff, which is a too-slow hovering vehicle that cannot drift. Otherwise, it’s more of the same with a salty sea-dog tint the enemies are no longer bandits and psychos but buccaneers and rapscallions and so on. Well, my levelling worries were mostly unfounded - this whole adventure remains pegged at level 30, with the occasional level 32 boss. It is, and always will be, all about the Claptrap. Which implied that, no matter which one I chose to begin, I would soon be quite overlevelled for the others. Now I finished the final boss just over level 34, which meant that even before I had completed the story I was well primed to start any one of the packs. The other issue lies right there: all four packs start with quests pegged at level 30.

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Despite each one appearing to be set chronologically after the main plot has concluded (with Tiny Tina’s opening cinematic coming complete with a nasty spoiler), they all become accessible from the Fast Travel network as soon as you get access to that - after leaving the tutorial, you are quite free to teleport to missions pegged at level 30.

borderlands 2 captain scarlett missions

Perhaps the most notable element of all this is that the DLC packs are immediately available. As if 35-odd hours of grinding the main game wasn’t enough… (I’ll never be able to finish that, you bastards.)Īnd then there are four chunky DLC mission packs to get through. If it’s not a hilariously blatant multi-sequel hook, it’s a post-game side quest that can only be completed in co-op with four level 50 characters. These days, the final boss is never the end of the line.







Borderlands 2 captain scarlett missions